Part 4 Scripting
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Pickup : MonoBehaviour {
public int iLevel = 1; //ACTUAL LEVEL
// Use this for initialization
void Start ()
{
}
// Update is called once per frame
void Update ()
{
}
private void OnTriggerEnter(Collider other)
{
if(other.gameObject.CompareTag("PickUp " + iLevel.ToString()))
{
Destroy(other.gameObject);
}
}
}

